Game guide · LOUPINWU
Netwalk: a guide for your next round
Take a moment to check the current turn. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. The game area remains available above the explanation. A new 5×5 network is created and its tiles are rotated. Try the rule on the board, then read the next instruction.
Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.
A focus for your next round
Begin with the basic rule, then follow the result of your action. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
What you are aiming for
The board gives you the information needed for the next action. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Keep the goal in mind before your next move.
Work through the instructions
- A new 5×5 network is created and its tiles are rotated.
- Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
- Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
- Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.
The controls to know
The board gives you the information needed for the next action. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Start a new round when you are ready to try again.
Try this example
Begin with the basic rule, then follow the result of your action. A tile with north and east cables connects only to matching south and west cables on those neighbours. The game area remains available above the explanation.
A useful caution
The example and rules describe the same game you can play above. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Keep the goal in mind before your next move.
Read these answers for extra help
On this page, what is the aim of Netwalk?
Rotate tiles to form one connected network reaching every cell, without loose ends or loops. The worked example offers another way to follow the rule.
When I start, how do the controls work?
Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. A new round resets the current game.
When I start, can you show an example?
A tile with north and east cables connects only to matching south and west cables on those neighbours. You can start a new round from the game controls.
When I start, which mistake should I avoid?
A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. A new round resets the current game.
During a round, what rules and limits are used here?
Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. The game is played locally in your browser.
When I start, how many people can play here?
Solo. This is local browser play, not internet matchmaking. Keep the current game state in view while applying this rule.
During a round, why are some tiles green?
They have a chain of matching cable ends to the central server. Use the labelled controls for your next action.
On this page, can a cable leave the board?
No. This version has fixed boundaries and no wrapping. The worked example offers another way to follow the rule.
When I start, is every puzzle solvable?
The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. You can start a new round from the game controls.
On this page, must I find exactly the stored answer?
No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. A new round resets the current game.